Most people are useless at fractions and mathematics and possibly life.
UX is not made of code. Developers work with code. So what does a UX Developer do?
I just want to call your attention to a problem that seems to be growing instead of dying the horrible death it deserves:
Job ads for “UX Developers”.
For the record: developers are great, smart, valuable people. Code and the expertise of planning, writing, testing, and optimizing code is a critical part of any digital product or service, and deserves as much respect as design.
Repeat after me: UX Developers do not exist.
This isn’t one of those trendy articles that says something doesn’t exist and then proceeds to explain how it does exist, but it’s different than you thought.
I am saying “UX Developers” are not part of our universe.
UX is made of psychology, strategy, subjectivity, business goals, copywriting, usability, and design. “Developers”, as a role description, do none of those things.
UI Developers exist. Definitely. They are also called “front end” developers. They build the UI.
UI is made of pixels and code and is populated by dynamic data and information sent from the server. Developers do all of those things.
Sure, there can be some overlap. And sure, you can do both jobs.
But a “UX Developer” is a mythical job title, created to be trendy nonsense.
UX and UI are very different things.
If you program the animation that grabs a user’s attention, you did not “program” a user’s experience. You programmed an animation.
You designed the UX.
And you also coded a form with an animated button.
If the A/B test proved that your new design was worse, are you going to blame the person who did the code, or the person with “UX” in their title?
Ahhh… not so eager to be a “UX Developer” now, are we?
If you’re a UX Designer who can code; awesome! You’re special, but you’re still not a UX Developer.
If you’re a UI Developer who has a good sense of usability; great! You’re also special, but you’re still not a UX developer.
Saying “UX Developer” shows that you have no idea what UX is. If you did, you would hate yourself every time it comes out of your mouth.
(Unless you program human brains, then we’re cool.)
The Hipper Element is officially a year old today!
As always, it was a few popular articles that carried most of the traffic, so to celebrate this anniversary, here is a list (and quick summaries) of the best The Hipper Element had to offer last year:
The oldest post to make it into the Top 10. If you have ever wondered how to make your writing more persuasive, or how to get the attention of someone who is very busy, read this breakdown of a real email to a real investor.
Does your job title match your design role? This article explains the difference between a User Interface designer (UI), a User Experience designer (UX), an Interaction Designer (IxD), an Information Architect (IA), and how you might be part of the problem!
Jeff Gothelf is the creator of “Lean UX”, which is a popular design philosophy among startups. However, his approach has a few major flaws, and I think it is dangerous to ignore those flaws.
When you make a Top 10 list, the newest content always has a disadvantage, because older articles have had more time to build up visits. This article is only a couple weeks old, but clearly a lot of people found it useful!
Do you do things without a reason, or because “that’s just the way it is”? This article discusses the things we do without a reason, and how that can be used against us.
#05 — ProTip Round-Up
Early in the life of the blog, Tuesday was “ProTip” day, and I posted simple UX tips to share with the non-UXers in your life. This is the list of all 17 ProTips.
I strongly support a scientific approach to UX design, although that is a fairly new — and controversial — idea in the UX world. This article briefly presents the main ingredients of the scientific method as you use it in design.
Google is a great company that does a lot of great things, but their main weakness, in my opinion, is people. In this article I prove it by using their own products as examples. This has been so true, in fact, that I might do a “part 2” explaining their most recent UX screw-ups.
After reading a discussion in a UX forum that included a lot of bullshitters, I decided to write a list of things UX-fakers like to say. It has been the most popular single article I have ever written, and the #3 UX article of all time on Hey Designer.
My New Year’s resolution this year was to get more people started in UX design, and this “crash course” was my solution. 31 short, lessons about fundamental ideas in UX. It spent 24 hours on the front page of Hacker News, was shared by thousands of people, and provided over 30% of my traffic last year.
I am planning a couple more Crash Courses this year, based on the popularity of this one, so if you liked that, remember to follow me on Twitter or here on Tumblr.
Beauty often seduces us on the road to truth.